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2026-08-11

Undead Patch Notes — Demolish Alliance-Controlled Outposts

New queued demolish action: 16 AP; with alliance control and build_modify, dismantle player-built or map-seeded outposts; storage drops outdoors; half materials refunded.

Date: 11 August 2026

Status: Live on production (11 August 2026; includes DB migration 0056_demolish_action)

This update adds a tactical Demolish action (demolish): inside an outpost your alliance controls, permitted members can queue demolition to clear unwanted posts and recover some materials.

Live site: https://undead.punkcan.art Updates index: https://undead.punkcan.art/docs/updates


1. Who can demolish, and what

RequirementDetail
Building typeOutpost only (outpost)
ControlBuilding controllingAllianceId must be your alliance
RoleHuman; alliance `build_modify` (leader has it by default; officers/members usually do not)
LocationMust be inside the outpost, and no other characters inside
OriginNot limited to player-built — map-seeded outposts count if your alliance holds them

Demolish keys off who controls the post, not who built it.


2. Cost and resolution

  • 16 AP, queued, resolves on the world tick.
  • On success:
  • Building is removed; footprint tiles lose the building link
  • You end outdoors on the same tile
  • Building storage dumps to outdoor ground
  • Indoor ground items become outdoor ground items
  • Refund wood ×4 and metal scrap ×2 (half the build cost)
  • Checks run at enqueue and at process time; if someone else enters or control is lost, the action fails and AP is refunded.

UI: while inside an outpost, Operations shows Demolish Outpost (blocked with a reason when requirements fail).


3. Out of scope this pass

  • No demolish for hospitals, police stations, warehouses, etc.
  • No demolish without control / without build_modify
  • No full material refund
  • Not instant — waits for world tick

Try it once

  1. As leader (or with build_modify), enter an outpost your alliance controls.
  2. Ensure you are alone inside → Operations → Demolish Outpost → wait for tick.
  3. Confirm the building is gone, you are outdoors, materials are in inventory, and former storage can be picked up from the ground.