Patch Notes
Dated live-update notes. Newest entries appear first; open any card for the full write-up.
New queued demolish action: 16 AP; with alliance control and build_modify, dismantle player-built or map-seeded outposts; storage drops outdoors; half materials refunded.
Deposit/withdraw quantity +1 / +5 / Max; equipped gear excluded from deposit lists; open alliance warehouse from buildings you control; last-fuel power-on no longer fails.
New Scout action: gather environment and search hints on the same or adjacent tile without standing on it. No explore quota use, no loot. Orthogonal to full Explore.
Equipment, backpack, and ground-item art now has localized use tooltips, while site metadata better covers zombie games, web games, MMOs, slow-paced strategy, and PvP.
More player-facing item names, errors, and world events follow your UI language; the alliance directory stays on Overview only.
Tiles already on your queued move path are clickable again for revisits and loops, as long as they stay adjacent to the queue tail and passable.
Legacy checkout returns 410 and points to the shop; account mail uses a retryable outbox; login/register and edge IP rate-limit hardening are live.
Portable generators are now rare explore finds in gas stations, warehouses, and broadcast stations; no craft recipe. Production also received an airdrop into varied buildings.
Paid AP potions credit account stock for Profile allocation; vaccine clears infection with 12h suppression; same-floor interaction and throw space; replayable billing webhooks.
Tactical UI, building art, outpost controls, downed healing, and reliability fixes — now live on production.